This mod revamps the way Sims develop crushes, making it less random and more logical by factoring in relationship status, traits, lifestyles, attraction levels, and social compatibility. It aims to make crushes feel more realistic and controllable compared to the vanilla system.
Core Changes
Committed Relationships: Sims in committed relationships are much less likely to develop new crushes (unless they have Noncommittal or Player traits).
Existing Crushes: Sims who already have a crush rarely develop another one.
Unflirty Trait: These Sims now have a very low chance (instead of zero) to develop crushes, supporting gray-romantic or aromantic play styles.
Trait & Lifestyle Modifiers
Lovebug trait → Increases crush chance by 50%.
Romantically Reserved trait → Only develop crushes on Sims they are at least good friends with.
Hungry for Love lifestyle → Increases crush chance by 20%.
Single and Lovin’ It lifestyle → Reduces crush chance by 50%.
Compatibility with Packs
Growing Together (Social Compatibility):
- Amazing compatibility → 1.5× chance
- Good → 1.25× chance
- Bad → 0.5× chance
- Awful → 0.25× chance
- Attraction Systems (e.g., Lovestruck):
- Attractive Sims → 1.25× chance
- Very Attractive → 1.5× chance
- Unattractive → No crushes at all
Base Frequency Versions
The mod comes in four versions, each controlling the base crush chance:
- Standard: 5%
- LessCrushes: 2.5%
- EvenLessCrushes: 1%
- MoreCrushes: 10%
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