- New Social Interactions: Engage in conversations about occults, including specific interactions with occult sims themselves, as well as some that directly reference your sim's personal likes and dislikes.
- Unique Buffs: Special buffs will trigger under certain circumstances, such as witnessing vampires feeding, flirting with occults, or being a sim who dislikes their own occult nature.
- Whims Based on Occults: New whims may appear when your sim encounters or interacts with an occult creature they like or dislike.
- Occult Abilities and Relationships: Sims who dislike their partner’s occult nature can request that their partner give up their occult abilities. The partner can choose to accept or decline, which will impact their relationship. Note: This option only applies to Mermaids, Plantsims, Spellcasters, Vampires, and Werewolves, as the game already provides ways to remove these occults.
- Influenced Interactions: Several interactions have been adjusted so that your sim's likes and dislikes affect the outcome. For example:
Sims who dislike werewolves won’t be able to turn others into werewolves, refusing to pass on what they see as a curse.
Sims who dislike ghosts will have negative reactions to ghostly possessions or being scared.
- Reactions to Occults: Sims will now react to occults based on their individual preferences. For example:
Occult Preferences Mod
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