- Create Custom Sliders and Presets: Turn your own edited meshes into functional sliders in CAS.
- Works with all Sim ages, genders, and occult types (including pets).
- DMap (Deformer Maps): Best for full-body changes.
- BGEO: Great for facial adjustments but may cause seam issues if not handled carefully.
- Bone Delta: Perfect for changes like height or proportions without editing mesh geometry.
- Bone Delta Editor: Lets you edit skeleton-based changes like height or limb length.
- Cat Body & Fur Presets: Includes tools for pet morphs.
- Merge Morphs: Combine multiple morph changes into one slider.
- Slider Relocation: Move sliders to new categories in CAS.
- Export a base mesh (for example, a Sim’s body).
- Edit the mesh in a 3D editor (e.g., Blender) to make changes (e.g., different body proportions, facial structure).
- Import the edited mesh into MorphMaker and generate the slider or preset.
- Test the new morph in CAS and adjust as needed for clothing compatibility.
- Gives full control over Sim appearance beyond EA limits.
- Essential for custom content creators focused on realism or unique styles.
- Lightweight and highly customizable for advanced modders.
- Created by CmarNYC, a well-known Sims modder.
- Widely respected as the go-to tool for custom morph creation.
- Community continues to maintain the tool after CmarNYC’s passing in 2023.
Base Game a 3D editor (e.g., Blender) for mesh editing before importing into MorphMaker
MorphMaker
NEW TO MODS?
Here's How To Properly Install Mods
0 Comments