James Turner’s Disable Packs is a utility mod that allows players to disable specific expansion packs, game packs, or stuff packs without uninstalling them from their system.
What It Does
- Selective Pack Disabling: You can turn off one or more packs temporarily. For example, you could disable Eco Lifestyle or Discover University for a certain save without removing the pack from your game entirely.
- Testing & Storytelling: Useful for creators or players who want to test gameplay as if they didn’t own certain packs, or for storytelling where some pack features might not fit the narrative.
How It Works
The mod adds a menu or configuration system in-game where you can toggle packs on or off.
When a pack is disabled:
- Objects, CAS items, and interactions from that pack become inaccessible.
- Lots and households using content from the disabled pack may not function as intended, but they will not be permanently broken.
- Re-enabling the pack restores all functionality as normal.
Gameplay Impact
- No permanent changes: Disabling is temporary and reversible.
- Performance benefits: Fewer packs enabled can reduce loading times and memory usage for large saves.
- Ideal for challenges: Players can simulate a base game-only experience or limited-pack gameplay without uninstalling DLC.
Limitations
- Packs can’t be partially disabled—it’s all or nothing per pack.
- If a save heavily depends on a disabled pack (e.g., careers or worlds), some things may behave oddly until re-enabled.
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