Get To Work

This is a collection of mods that require the Get To Work Expansion Pack
Active Cosmetology Mod
(Some features may require certain packs)
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Active Daycare Career
(Some features may require certain packs)
Daycare providers care for children in their own homes or daycare facilities while their parents are at work or otherwise engaged during the day. They take care of the child's every need, including playing games with them, feeding them, and providing basic education as requested by parents. Here at Tumbling Tots Co., we train you on how to run your own at-home daycare or work in our learning facility.

Advanced Birth Certificate
This small Mod changes a few things regarding the Birth Certificate which got added with Get to Work.

This mod adds Career with two branches: Production and Acting.

Antique Camera

Better Hospital Staff
Tweaks to the behaviour of hospital co-workers, such as automatic admission of new patients to beds.

Career Overhaul Suite
(Some features may require certain packs)
This mod is a comprehensive overhaul of the game’s careers aimed at making career progression more difficult and engaging. This includes a crunch down of all pay rates at lower levels, more exponential pay growth with promotion levels for most careers, a re-thinking of top level pay rates to better align careers with their real life counterparts and game requirements, higher skill requirements across the board, and brand new promotion goals like degrees, friends, and fame level.


Cauldron Potion Transmutation
(Some features may require certain packs)


Children can call in sick when they're sick!

Clutter Anywhere Part Four - Lamps
(Some features may require certain packs)
Like the other parts of Clutter Anywhere mod it allows the maximal free placement of items - now these are table lamps and also I've added three floor lamps that look pretty good on surfaces. They all are placeable in the small decorative slots of any surface or placed directly on the floor.

Clutter Anywhere Part Five - Plants
(Some features may require certain packs)
This is a fifth part of my Clutter Anywhere mod series, the first (appliances), second (books), third (electronics) and fourth (lamps).

Clutter Anywhere Part Six - Sculptures
(Some features may require certain packs)
You get over 300 edited clutter items that are identified in-game as table or floor sculptures. All of them a placeable into small decorative slots to get the maximal placement freedom. Some huge items you can shrink down to get desired look. 

Customer Carry Bag After Shopping

Dental Care
(Some features may require certain packs)
A new Freelance career for those who dabble in the culinary arts.
(Some features may require certain packs)
A new Freelance career for those who dabble in the culinary arts.

Go To School
(Some features may require certain packs)
Join your kid/teen sims when they go to school!

GTW Health Overhaul
A mod that's not necessarily a comprehensive mental health mod with diagnoses and medications but one that is focused on psychotherapy and cognitive behavioral therapy and interpersonal relationships, specifically relating to familial issues including addiction (found in BD), behavioral issues, marital, parent/guardian, and sibling relationships and issues as well as grief and diagnosis from mine and some other mods.

Have Some Personality Please
(Some features may require certain packs)
This mod will bring more personality to your sims!

Healthcare Redux
This mod brings a more realistic health system to the sims 4 game.

International Relations Career
(Some features may require certain packs)
This career is a semi-active career in that you do have work from home assignments at the base level and then branch specific ones.

Welcome to the Road of Life!

This mod doubles the length of sicknesses.


Medicine Cabinet (Functional)

This tuning mod lets you buy more Venues and adds new Venue Types to the Game.

This mod will install a new governor that demands for all small local hospitals to have at least 2 doctors and 4 nurses or orderlies.


Occult Hybrid Unlocker & Stabilizer
(Some features may require certain packs)

Pregnancy Moods
Add some realism to your game. Pregnancy is not always fine. This mod replaces the trimester moodlet with a custom moodlet.


Paranormal Career
(Some features may require certain packs)
This career is a semi-active career with work from home assignments at the base level and then branch specific ones.

Private Practice

The goal of this mod pack is to rework the Health system of the Sims 4. Exploring the ability to take care of your Sim's Health all under the same roof if you wish. 
This mod adds realistic childbirth options such as natural delivery and planned C-section.

Realistic Child Birth Twin Animation Update
This is an update to the Realistic Child Birth that adds Twin Animation.

Realistic Kids Mods
(Some features may require certain packs)
This mod make your sims can do activity like cooking, garden, spell, exercise, and more. Since the game give seperate gameplay for kids sims.

Red Apple Net
This mod adds Part-time Active Career in the cybersx company.

This mod brings all the "Ring me Up" customers in one spot... the cash register. And they wait for you there, in line. And even better, you can actually ring them up using the cash register instead of the tablet.

Simnation Travel
(Some features may require certain packs)
Ready to hop of to Mt. Komorebi to test the slopes? Going for a weekend getaway to Granite Falls? Or ready for the adventure of a lifetime in Batuu? Not so fast! Not without a handy license and motor vehicle registration for that car, or a subway pass for the children, or travel reservations and your passport for that international destination.

Time Lords are different from other Aliens under many aspect. They have a superior biology, as such, they don't get tired much. They're a lot more smart, and have a huge skill bonus for all the mental and athletics activities. They're immune to temperature and illness. They're mostly immune to food poisoning (their body is going to remove the intrusion before it gets worse) they are mostly immune to the Mother Plant control in Strangerville. They have Time Sense, a motive that it's used to perform a number of powers, and they're natural telepath. 




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These are a collection of my personal favorites.
Keep checking back as I update this collection whenever I come across something I like.
Do you like what I do? Send me some love by donating via Paypal
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